KLAX by Atari As you progress to higher levels, tiles will come at you at blinding speeds. Thankfully, your paddle can hold up to five tiles in reserve, so you're not necessarily required to drop each tile before catching the next one. Although utlizing this feature is mandatory to survive, it's not always wise to do so. When it's time to drop a tile, the top tile of the stack is the one that goes first, and that might not be the color you want to drop. One way around this is to push up on the joypad and throw the top tile back onto the conveyer, giving youself a few extra seconds to drop the tile you want. As you'd expect, however, you'll most likely be tossing tiles back onto the conveyer along with other tiles already coming your way, making the task of catching them even more difficult. This higher levels in Klax are so fast that it almost becomes an exercise in "Zen," because you'll basically be playing on instinct and reflexes alone. Complementing the addicting play-action are absolutely top notch sights and sounds. The graphics are nearly identical to the arcade version and retains all of the charm and animation found in the original. The blocks are large and colorful, and scale in nicely as they approach you. The music and sound effects are just as spectacular. All of the digitized sounds are on the Lynx version, with the highlights being the female voice that tells you what kind of wave it is and goes "ooh!" and "yeah!" when you make a big Klax, the scream of a tile as it falls off the conveyer without being caught, and the sound of the audience that applauds your successes and chants "Awww" when you blow it. And it's all done in crisp stereo sound! Make no bones about it, Klax is a winner.
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