AGH Atari 8-Bit Computer Review:
BRUCE LEE

by Synapse


Bruce Lee
This is a beat 'em up as the title would lead you to believe (what, you were expecting a racing game?). But rather than a mindless Double Dragon type game, Bruce Lee also has you running, jumping and collecting stuff. Your primary objective is to find a wizard and kill him, but you must first collect Japanese lanterns hanging from the ceilings in order to activate secret doors into the other rooms of the extensive fortress.

Two opponents block the way -- a solid black ninja, and his boken (not broken) stick , and the green Yamo, a sumo wrestler who knows how to really whallop people. Finish them off, and they quickly reappear at the top of the screen to interfere with your progress once more. More dangers loom as you advance, including deadly electrical charges, exploding bushes and the wizard himself. You can jump and duck to avoid blows, and climb vines to reach other levels of the multi-tiered rooms. Martial arts had never been incorporated so well into a game until this game was released. Animation is great, especially the flying drop-kicks that are unique to Bruce. But the game doesn't stop there. Bruce Lee has a two-player option that pits you as Bruce against a player controlling the Yamo (while the computer moves the ninja). In combat, the flying leaps are often as funny to watch as the game is fun to play. Two players can also choose to take turns controlling Lee against the computer-controlled Yamo.


Title Bruce Lee
Publisher Datasoft
System Atari 400/800/XL/XE
Graphics 7
Sound 5
Gameplay 8
Overall 8
Reviewer Keita Iida

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