Atari 5200 Review: SUPER COBRA
by Parker Brothers
Simply put, Super Cobra is a gutter-level stinker. The graphics
suck, control is terrible (even with the Masterplay Interface)
and the game is so difficult that it makes Viewpoint for the Neo
Geo seem like child's play. To be fair, I was never crazy about
the arcade version either -- it had none of the flair or game
balance that Scramble, its prequel, was renowned for.
You take control of a chopper armed with bombs and shoot missiles,
and after each defeat you can continue the game, as in Vanguard.
If you complete all ten rounds, you are rewarded with a special
contest (picking up booty). Unless you have a Masterplay Interface
AND are an immensely dexterous gamer, however, don't expect to ever
see the bonus round. If you're a masochist, this one's for you.
The dud of the 5200 game library along with James Bond, Congo
Bongo and Buck Rogers.
Title |
Super Cobra |
Publisher |
Parker Brothers |
System |
Atari 5200 SuperSystem |
Graphics |
5 |
Sound |
6 |
Gameplay |
3 |
Overall |
3 |
Reviewer |
Keita Iida |
|