AGH Atari 2600 Review:
SUPER COBRA

by Parker Brothers


Super Cobra
It's plainly evident after a minute of playing Super Cobra that Parker Brothers just took the license and ran with it. There is no sense of real effort that was put into making this game; it's rough, amateurish and a big waste of a decent Konami side scrolling shooter. The original coin-op game, although inferior to Scramble, (its prequel) offered solid gameplay; this adaptation is graphically bare and imprecise in the play department.

Your job is to take command of a helicopter through ever-changing territory -- around buildings, through tunnels and over mountain tops -- while blasting away rockets, mines, ground-based artillery and fireballs. Your chopper is armed with forward-firing guns and a bomb bay. It also has a limited amount of fuel, which needs to be replenished by hitting a gas storage tank.

Super Cobra doesn't have a single high point. The blob-like bombs are tactically laughable, the graphics are blurry and there's flicker everywhere. The final nail in the coffin is with it's high level of difficulty. If the crappy gameplay doesn't convince you to toss out the cartridge, its exceedingly frustrating difficulty will. Fans of the genre are best advised to steer clear and go with Atari's Vanguard instead.


Title Super Cobra
Publisher Parker Brothers
System Atari 2600 (VCS)
Graphics 4
Sound 5
Gameplay 3
Overall 3
Reviewer Keita Iida

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