AGH Atari 2600 Review: DRAGONFIRE
by Imagic
While Imagic is best known of its stellar offerings such as Demon
Attack, Cosmic Ark and Atlantis, Bob Smith's Dragonfire
is quite impressive in its own right, if not their equals. The
premise in this game is that the Royal Court has been driven
from the castle by evil Dragons, and the Prince has taken it
upon himself to save the entire situation by retrieving the
stolen treasures to raise an army against the monstrous infidels.
In this two-stage game, you must outsmart the dragons and retrive
as much of the treasure as possible.
These dragons are not, however, to be toyed with. Just as the
opening graphics appear, bright red fireballs come flying out
of the opposite bridge in which you stand. You must leap over
or duck under each fireball as you run the length of the bridge
to the entrance of the treasure room on the other side. If you
make it to the treasure room, you're immediately afforded a
hut-like hiding place that's the only safe place in the room.
The menacing Dragon paces just below all the treasures. Fireballs
are the dragon's way to guard the loot and make BBQ out of your
royal being. It's up to you to run quickly from one treasure
to another, gathering them all up before being hit a certain number
of times by dragonfire (you can sustain up to seven hits before
you're finally dead meat.) If you've managed to gather up all
the treasures without being burnt to a crisp, an exit out of
the treasure room appears and you're able to escape. At this
point, you've advanced to the second level of difficulty, and
you'll again appear on the right edge of yet another bridge,
ready to do the same thing over again. Dragon number 2 is blue and
smarter than the green one. He's followed by a red dragon on the
following level, and his orange brother after that.
While it's a simple game and there are basic skills that can
be readily learned, there's room for sophisticated moves and
tactical finesse. Graphics are small, but cute; the sound
effects are about what you'd expect from Imagic offerings.
As another of the grab-and-go formats, this one is distinctive
enough for long-term fun.
Title |
Dragonfire |
Publisher |
Imagic |
System |
Atari 2600 (VCS) |
Graphics |
7 |
Sound |
6 |
Gameplay |
7 |
Overall |
7 |
Reviewer |
Keita Iida |
|