BUGS by Data Age The story of Bugs is as follows: you're looking into reports of a life form detected on another planet. Passing through the Cosmic Tunnel, you encounter the Super Bugs. These are giant insects which begin to slither from great subterranean colonies -- along with the Phylax, Super-Drones which can gnaw through any substance. Your job is to direct your gunsight across the long, common mouth of the colonies, blasting the bugs before any can fully emerge and destroy you. During the course of battle, you also draw the scuttling Phylax into your line of fire -- for to touch the mutant is to die. The graphics are awful, even by Data Age's standards. The projectiles are dull and the sound effects tired. Speaking of the projectiles, the gunsight and missiles are too fat. There's no streamlining here, no real precision work in the graphics or gameplay. If your shot is in the neighborhood, you'll nail the suckers. The Missile Command-like gunsight really strips the game of any challenge. The only risk element -- if you can call it that -- of the game are the Phylax mutants, and the anticipation of the attack is the only thing that comes close to providing any sort of suspense. Otherwise, it's an extremely poor clone of Space Cavern and numerous other shooting games on the VCS.
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