AGH Atari 2600 Review:
3D TIC-TAC-TOE

by Atari


3D Tic-Tac-Toe
Atari tried a unique approach in its videogame version of everyone's favorite chalkboard pastime. The premise is the same: you need to get your symbols in four squres in a row. However, 3D Tic-Tac-Toe has four boards each consisting of sixteen squares arranged in a 4 by 4 grid. You can win the game by completing an entire row either diagnoally, vertically or horizontally, on one single board or one on each of all four boards.

Sound confusing? It isn't. However, the perspective of the game does make it hard to figure out. Instead of using a true 3-D perspective (which might be difficult to do on a VCS), you're forced to view four 2-D boards and imagine that each one is sitting directly above the board beneath it.

A nice touch is the ability to play against the computer. However, the artificial intelligence is quite predictable and the game is boring to begin with.


Title 3-D Tic-Tac-Toe
Publisher Atari
System Atari 2600 (VCS)
Graphics 4
Sound 3
Gameplay 3
Overall 3
Reviewer Keita Iida

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