TOM BONNER'S TOP TEN ATARI CONSOLE AND COMPUTER GAMES
cbonner@mail.llion.org
I figured I might as well put my two cents in. I've been in video
games since the first Odyssey 100. I've owned just about every
system, at one time or another, and played an uncountable amount of
games. I was a visitor at the Chicago Electronic Show since 1978
until its end a few years ago. I remember when Activision was a small
little booth on the lowest floor level at the show. (A place where
you showed you were nothing). Activision had a small table set up and
a few games showing. David Crane sat there with Bob Whitehead. I
remember thinking Atari will sue and they'll be gone. It was amazing
to see them later battling Atari on the same floor. Any ways...it's
impossible for me to pick the top ten for all of the Atari systems,
so I'll just pick the 2600 for now. These are my favorites for
special reasons, which I'll try and explain.
10. Basketball
(2600/Atari)
It was the first game I played on the 2600. It was at a Sears
store, and it's the game that made me buy the Atari 2600 instead
of the Fairchild system. The Salesman claimed I couldn't win
against the 2600 Basketball. (at the time he was right)
9. Dragster
(2600/Activision)
It was unbelievably hard to learn, but when you got two people
that knew how it went, IT WAS TOTAL WAR! You had to be quick to
shift and not over rev, or you blew the engine. This game and one
other changed my idea on how game play should be.
8. Super Breakout
(2600/Atari)
It was the sounds that made me a fan. the game was simple and I
usually played it when I was on the phone.
7. Air Raiders
(2600/Mattel M-Network)
This game looked simple and didn't appeal to me at first. I later
got hooked into try different controllers to see if I could find
an edge.
6. Tennis
(2600/Activision)
I was impressed with the ease of how easy this game was to learn,
and yet it gave a good challenge. It was 3D Pong.
5. Warlords
(2600/Atari)
The first Pong game that brought in four people. I remember
betting quarters with friends, on who could last till the end. It
was a room of screaming and yelling on friday nights.
4. Dragonfire
(2600/Imagic)
I helped build a Video Store (I'm a Carpenter by trade) for some
guys and they asked me to stick around and help to sell games on
weekends since I had some knowledge on games. On Friday and
Saturday evenings after the store closed we ordered Pizza and
played this game among others. It was another reflex game (like
Dragster) that made it a favorite.
3. Star Raiders
(2600/Atari)
Actually I played the other versions (including the 400/800)
more. This was the ultimate game for reflexes and skill for its
time. We turned off the shields and played Chicken with the
enemy. We tried to see how many ship we could destroy before we
were wiped out. without shields on difficult it was instant
death...if hit.
2. Missile Command
(2600/Atari)
It was a favorite at the Arcade, and I wasn't expecting much from
the 2600. It surprised me. It was good enough, it made me buy a
Track Ball. One of the greatest games for the limitations of the
2600 at that time.
1. Tunnel Runner
(2600/CBS Electronics)
This game was the first game that I got completely involved with.
I bought it on a Friday night after working at the Video Store
and got home about AM. (This is also the game along with
Dragster, that showed how games should be. . . involved). The
RAM PLUS on the box made me curious. I was going to wait until
morning, (my wife was asleep) but I had to find out if the RAM
PLUS chip meant anything. I turn out the lights and turned on the
TV. Like usual I didn't read the directions, and figured out I
was looking for a key to get off of the level. By not reading the
directions, I managed to play the game in a way that I never
changed. I didn't use the map, so I was going through the maze
basically blind. It was the greatest thing in the world. The
sounds of the creatures (Pacmen) coming from different directions
was indescribable. My heart pounded and hands started to sweat...
This is the number one memory and game for me. . .
P.S. -- Now Keita, let's do a Top Ten most worthless Atari games. I'd
like to start with Racquetball from Apollo.
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