ARNE KUILMAN'S TOP TEN ATARI CONSOLE AND COMPUTER GAMES
kidez@dds.nl
I admit to having played some games more on machines other than the
Atari systems. I grew up with my brothers playing games on the
Commodore 64. Now, however, Atari 2600 incarnations are my favorites
ever since collecting it. The 2600 is THE system where all
games/designs/play have spawned. Nearly all other (new) games can be
brought back as to having originated from some game/concept on the
Atari. Besides the games, the cover art of the boxes stole my heart.
Gameplay, design and concept made them the true "Classics" out there.
And that's what Atari was all about. Listed in countdown order,
here's my Top-Ten list of Atari 2600 games.
10. Pengo
(2600/Atari)
This penguin-dude is classic! I remember those frenetic days trying
to shake off those hatching bad dudes in the icefields on the
coin-up. Admittedly, I got the Atari version many years later but it
hasn't disappointed me at all. The most important -- gameplay -- has
been kept intact on the 2600 version. The music will drive anyone
nuts.
9. Quadrun
(2600/Atari)
This game is here for orginality. It's one of the few games not
dependent on lives or infinite ammo. You need to recycle your bullets
by catching them on the other side of the gamefield. What a concept.
Perfect controls and amazing speech for an Atari 2600 game!
8. Sky Diver
(2600/Atari)
Control and precision are all in this game. One of the few games that
can live up against that feeling of disappointment of "Cool cover
design!, That's it?" after opening and playing the game. This game
can have me working the controls for the perfect "drop". Gamespeed
works well.
7. River Raid
(2600/Activision)
The everlasting shoot-em-up with the added touch of realism when
losing gasoline. Hairy escapes through narrow passages are tough and
rewarding. Damn those bridge-guarding tanks.
6. Pitfall II: Lose Caverns
(2600/Activision)
Another Activision title. A good follow-up on an allready excellent
game. The linearity is easy yet cruel. Love them balloons. THE MUSIC!
dee dee-di di dum. Di di di daaa......
5. Warlords
(2600/Atari)
Yes, besides 4-player Bomberman there is NO other 4-player game that
lives up the standards of Warlords. No frills non-stop action of
players defending their fortresses in popular Breakout style. This
game proves the true value of alternate paddle-controllers.
4. Phoenix
(2600/Atari)
In my eyes the one and true shoot-em up. Often overshadowed by
Galaxian it offers the more flexible "shield" option and 4 step stage
dive to massive Alien U.F.O destruction. It's all the little touches
of enemies losing wings that polish this game till shining
beautifully.
3. Asterix
(2600/Atari)
I don't know. I just have this affilliation with running through
hordes of dangerous objects trying to pick up all those helmets!
The game proves that simplicity, when executed well, can provide for
excellent gameplay. This game needs a killer-controllable joystick
for high scores. A pesky stick can ruin this game.
AGH NOTE: The US (NTSC) version of the game is titled "Taz."
2. Nightmare
(2600/Sancho)
Completely unknown to me before I started collecting games for the
Atari 2600, Nightmare has mesmorized me after I found it and tried it
out. I think it's partly the cover art design and the game itself.
Loads of music and sprites. Classic "Death"-theme music. It's a
tough cookie though..
1. Bobby Is Going Home
(2600/Bit Corp.)
Where is this dude going to? Ever since I first played this game
this question has been haunting my mind. This pointy-hatted dude
leaps and jumps in this acid-coloured game. It ain't classic but it
just captivtes me.
Not all games could be on this list but honourable mentions must go
to:
Galaxian, Pacman, Combat (yes!), Kung-Fu Master, Surround, Qix,
LadyBug and many others!
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