From: Glenn
We've always despised how EA and Lucasfilm bitched about the Atari users and how they thought that the inordinate number of pirates in the Atari 8-bit computer world were the reason why they didn't bring out games for the system. That's such a bunch of baloney. There were just as many folks trading C64 and Apple II disks in the 80's and yet those companies supported the system with software.
It is possible to link a 1040 STe with a PC to transfer files, etc. under MS-DOS (I'm not sure if it works under Windows). If I remember correctly, it's done with a nullmodem cable via the serial ports using a program called Ghostlink, but I never used it myself and I'm a little bit too busy at the moment to go through all my old ST Format magazines to look it up ... so I would suggest asking the question in one of the Atari computer newsgroups (comp.sys.atari.st) or to visit one of the many Atari ST-specific websites, I'm sure they can help you out there.
It's time to update the thing AFTER we take care of our
work and family obligations.
Actually, we're working on overhauling the site. And
if you checked out the World of Atari '98 recap page,
that's what we had been working on for the past few weeks.
If you have any suggestions on how to improve the
page or what to add, we're open to suggestions.
I don't know where you've been, but if you look at some of the major Jaguar pages, you'll see that Battelsphere is still being covered. And the finished game made its premier at World of Atari '98 this past month in Las Vegas. Right now the main roadblock has to do with encryption, since nobody quite knows where the encryption key is. We've been keeping in close contact with 4Play, however, and are convinced that it'll see the light of day. Bet on it.
You drove a futuristic tank-like racing vehicle. You would go through tunnels shooting other things (they looked a lot like trains) and the graphics, as I remembered were great. The most memorable thing was, that at he end of every two rounds or so, the tank would get automatic upgrades, different weapons and better shields. You sat on a sort of seat, kind of like a long bench that you sat on like a horse and it's controls were like that of a plane yoke. The title might have been an acronym, but I don't remember. I've searched everywherre, but can't seem to find screenshots, descriptions, ROM images or anything. Could you PLEASE clear this up for me? Thanks." That game would be S.T.U.N. Runner by Atari Games.
Just a quick note to say that "Worms" didn`t debut on the PC. It actually first appeared on the Amiga, at the time Team 17 coded for the Amiga only. Of course things have changed since then and they no longer support the Amiga. The game was origonally made by Andy Davidson, it was his first commercial game and he has done nothing else since then but make updates to Worms. I hope this information is useful to both you and your readers. Thanks for the info, Ashley.
To the best of our knowledge, the items you mention are a fraud. The individuals selling the systems appeared several months back and tried to hawk them to the hardcore guys on the net. We at AGH have many contacts with former Atari employees including hardware and software production managers and none of them ever recall such a product or deal. Also, there were many inconsistencies with the story around these units. Wrong dates, and other incorrect information caused most of us to call his bluff. At that point, he disappeared from the newsgroups (I guess he figured he could pawn them off on unsuspecting Delorean owners). Our advice to you is to steer clear and tell everyone you know to do the same.
Raiden Fighters (also called Raiden) was actually made
by a Seibu Kaihatsu, a Japanese company, and Fabtek released
the coinop here in the US. If you look up the title "Raiden"
you might have better luck finding info on the game.
Raiden came out for several home systems, including
the TG16, SNES (Raiden Trad), Lynx, Jaguar and
even Playstation (Raiden Project). Raiden Project
includes both Raiden and Raiden II. |