A great number of hobbyist programmers like to get their feet
wet by keeping it simple for their first effort, and who can
argue? Pong, Tetris and
Space Invaders are tried and tested and are
fun to play, and programmers can concentrate on learning the
hardware and coding tricks before trying their hand at more
elaborate game designs. Like Bastian Schick who came before
him, German Lynx enthusiast Markus Wuehl's first effort is a
Tetris clone, dubbed Puzzler 2000.
The early beta that we tried seemed very polished, with tight
controls and colorful blocks. While he hasn't pushed the
gaming envelope by devision any new concepts to breathe
new life to the genre, by getting his feet wet, we can only
be excited by better things to come. Just take a look at
second efforts by the likes of Carl Forhan and Bastian
Schick and you'll know what we mean.
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