- AGH EDITORIAL -

CLASSIC GAMES - NOSTALGIA, GREAT GAMING OR JUST HYPE?


  • As John, myself and a host of others burn the midnight oil while coordinating the annual Classic Gaming Expo '99 event this August in Las Vegas, we've been asked many times whether CGE will eventually incorporate the late 80's games and systems (like TurboGrafx-16 and Genesis) into the event down the road. While it's too early to speculate on what will have become of the show in five or ten years hence, it's fairly certain that as time goes by, the definition (at least ours, anyways) of classic will expand to include some of the later generation games -- and in doing so, CGE will grow in size, importance and relevance.

  • This year's event generally embraces the era of electronic entertainment that, in my opinion, was the most colorful and significant in the history of our hobby. Sure, current teenagers will feel the same way about Super Nintendo, Playstation and Mortal Kombat that we do about Pac-Man, Atari and Nolan Bushnell. But there's something that's arguably a bit more special about gaming in the 70's and early 80's than any other time in history.

  • What's that, you might ask? You're probably expecting me to talk about how the simplistic and addictive games of yore have infinitely more fun and replay value than the texture-mapped polygonal games of today. Nope, and I wouldn't necessarily agree with you on that point. I'm just as much of a fan of Gran Turismo or Zelda 64 as I was of Enduro and Adventure. Besides, comparing anything from different generations is pointless. Try telling vintage car enthusiasts that Porsche 911s or Acura Integra VTECs of today are superior to a Corvette Stingray or Datsun 240Z, and vice-versa. You won't get very far either way, and truth be told, it's really a matter of preference.

  • We've also been warned by people that CGE will die off once the nostalgia factor wears off. Currently, there are a vast array of classic compilations and remakes on the likes of Playstation and Windows PC's. The Midway and Namco Museum volumes, Pitfall 3D, Hasbro's Frogger and Centipede along with a slew of classic game revivals on the Game Boy Color has no doubt rekindled interest in the originals in which they're based on. And while I guess we cannot expect this trend to continue forever, this doesn't diminish the fact that many of the classics are still a blast to play.

  • Sure, to an extent, CGE'99 will be riding the wave of the classic gaming revitalization while also capitalizing on the 80's-era nostalgia-ism that's sweeping across the country in the minds of many twenty-and-thirtysomethings. But more than that, this event is aimed at celebrating the most enchanting and mysterious period in electronic entertainment's illustrious history. People who grew up with the 2600, Vectrex and Asteroids were a part of the first generation of video games, meaning it was an unprecedented time with respect to gaming. Every move made by marketers, designers, engineers and executives were calculated risks; there was no luxury of hindsight. When Atari first rolled out its Video Computer System in 1977, their plan wasn't to have it sell over 25 million units before all was said and done. On the corollary, the company certainly didn't foresee the market crash of late 1983 (hindsight is 20/20, folks!)

  • In contrast, today you have an industry that's much better understood. Retailers, distributors and analysts pretty much know that the console market is cyclical, that a successful game machine has a life expectancy of roughly five to seven years maximum. Consequently, plans for a "next generation" system are well underway long before the current system has even peaked. We also know that it's nearly impossible to start a software company out of one's basement with the guy programming a game by himself (unlike Atari or Apollo, for instance). Nothing against the bright minds who make the hobby enjoyable today, but without the contributions -- and failures -- of this industry's pioneers, the electronic entertainment landscape may be vastly different than it is today.

  • There's no doubt that electronic gaming - in one form or another - will continue to flourish and entertain people for generations to come. But one thing that can't be said for any other era is that the "Classic" era (1971-84) was... and always will be... the first. There's nothing more magical than living through the dawn of any great new invention. If you'd like to enjoy a weekend in Las Vegas mingling with industry pioneers, playing your favorite games from yesteryear, purchase classic games and memorabilia at cut-rate prices and personally check out a museum exhibit that has arguably the most impressive repetoire of items ever assembled, we encourage you to mark your calendar for August 14-15 and make your way to Classic Gaming Expo '99. See you in Vegas!

    - Please send comments or questions to Keita Iida

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