BRIAN PERRY'S TOP TEN COIN-OP VIDEOGAMES
Promark747@aol.com
10. ????
(????)
Can't think of the name, but it was a driving game where four
players could play at once. When you finished a race, you were
given a choice of how to improve your car (speed, acceleration,
traction, etc.)
9. Asteroids Deluxe
(Atari)
This could very well be the hardest game ever, especially at
the higher levels.
8. Centipede
(Konami)
Whenever I want to relieve stress, I just sit back and
blast away mindlessly.
7. Zaxxon
(Sega)
Interesting attempt at 3-D.
6. Punch-Out
(Nintendo)
Even Glass Joe was tough the second time around.
5. Joust
(Williams)
Whoever created this game must have been stoned at the
time, but I'm glad nonetheless.
4. Space Invaders
(Taito)
I still remember where I was when I saw this game for
the first time, and saying to myself, "What's THAT?!"
3. Tempest
(Atari)
Still state-of-the-art when it comes to creating an
adrenaline rush!
2. Ms. Pac-Man
(Namco)
Unbelievably addictive. Something about this game (and
the original Pac-Man) makes you feel the computer thinking.
Maybe it's because the ghosts have four different personalities.
1. Millipede
(Atari)
To my professor's dismay, my freshman year of college
was spent mastering this game, not calculus! The designers
of Millipede took a landmark game, and enhanced every aspect
of it. Ironically, this game would probably not be interesting
to someone who has never played Centipede -- it's almost as if
you have to pay your dues first. By the way, I am looking for
a PC version of Millipede, but so far have come up empty. Are
there any plans to release it (a la, Return of Arcade)?
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