In late 1982, Atari set out to
develop a sequel to their highly successful game, Adventure.
Originally dubbed Adventure II, this larger, more encompassing RPG
eventually evolved into a quartet of adventure games known today as
Swordquest. The four parts of the Swordquest series were titled
Earthworld, Fireworld, Waterworld, and Airworld. Each game had a
contest and prize associated with it. The winners of each contest
were to receive the following prizes:
Earthworld - The
Talisman: made of 18K solid gold, studded with 12 diamonds and the
birthstones of the twelve zodiac signs.
Fireworld - The Chalice: made of
platinum and gold, adorned with rubies, sapphires, diamonds, pearls,
citrines, and green jade.
Talisman
|
Waterworld - The Crown: made of
gold, encrusted with diamonds, rubies, sapphires, green tourmalines
and aquamarines.
Airworld - The Philosopher's
Stone: a large piece of white jade encased in an 18K gold box
featuring emeralds, rubies, diamonds, and citrines.
Each prize was valued at $25,000 and the winner of each
contest would return to compete for the grand prize; a
jewel-encrusted Sword, with an 18K gold handle and a silver blade,
loaded with diamonds, emeralds, rubies, and sapphires; valued
at $50,000.
As most of us know the contest was a bust and there has been
much debate over what exists and what doesn't, which prizes were
awarded, etc. Here for the first time, is an in-depth interview with
Michael Rideout, the winner of the Swordquest: Fireworld contest, who
will give us a behind-the-scenes look at the contest and possibly
provide some answers to these questions.
- BACKGROUND -
JH: Mike, can you start with some background info on yourself
so our readers can get to know a little more about you?
MR: Sure. I'm 39 years old. I'm not
married. I'm a computer programmer for a company that writes
software for real-estate companies. I enjoy reading fantasy and
science-fiction, and watching videos, TV shows, and movies like Star
Trek and Babylon 5.
Tell us how you got your start in videogames. What was your
first game system?
My first game system was the Atari 2600. One
day I was at a bar, and saw this guy playing a Missile Command
coin-op, and it sort of captured my attention. I was just
sitting there watching him play this game, like I was hypnotized.
Shortly thereafter, our family got an Atari 2600 for Christmas
and I just kinda went crazy with it. I got the Adventure game and
Haunted House, and decided that those were the kind of games I
liked the most.
How old were you when you got your 2600?
It was probably around '81, so I would have
been about 22 at the time.
What other systems have you played with over the years?
Well, I got an Atari 8-bit computer that I
played with for a while and did some programming on. I did get a
Nintendo and bought some of the adventure-type games like Legend of
Zelda.
Have you seen any of the newer systems (Playstation, Jaguar,
Nintendo 64)?
I've seen commercials from time to time but I
haven't really looked into them. I'm not really into gaming like I
used to be. Every once in a while I'll buy a computer game, but I
don't really play them to the extent that I used to. I liked the
Ultima series although you really need to compile a lot of info,
maps, and stuff, and they just get way too involved. A lot of the
newer games seem to be very violent; shoot-em-up and fighting type
games and I'm not really into that.
- THE CONTEST -
Atari began the Swordquest challenge with Earthworld. Did you
enter that contest also?
Yes, I bought Earthworld and played it a lot.
I didn't find very many clues, maybe three or four from playing the
game. I found nine of the words in the
comic book. As you know, while playing the game, clues came up on
the screen that pointed to panels in the comic book. These panels
contained words hidden in them. There were ten words hidden in the
comic book and five of them were correct while the other five were
dummies. It turns out the tenth word wasn't hidden the same way as
the others were. Most of the panels had a word hidden in the
picture, like written on a wall or in the grass, etc. Since I didn't
find the number clue that pointed to the tenth word, I kept
searching through the comic until I thought I saw the tenth word. I
picked five words out of the ten I had found but only four out of the
five were right so I didn't qualify for the contest, although I did
receive a certificate.
What about Waterworld?
I bought the Waterworld game through the Atari
Club after the Fireworld contest. I played the game and found all
the clues. They were a lot easier to find than in the other games.
I found all the words in the comic, picked the four I thought were
correct, and entered the contest. Apparently I didn't pick the
correct four words so I didn't quality.
When you first started playing Swordquest, was it your intention
to try and win the contests? Or did you happen to think to yourself
"Hey, this is easy. I should enter."?
I wanted to enter all of the contests and
hopefully qualify for the finals so I could try for the
prizes.
How many finalists were there for Fireworld?
There was a maximum of 50 people who could be in
the contest but a lot more than that qualified. I know that because
they had to have a run-off. They sent everyone a piece of paper with
some questions and we had to write in so many words or less, what we
liked about the game. Out of those entries, the judges picked fifty
contestants. I told them that I liked Fireworld better than
Earthworld and talked about the sound, graphics, and challenge of the
game.
Did you think you had any chance of being selected as one of the
fifty finalists, let alone the winner?
I thought I had a pretty good chance of making the
finals because I've always been good at writing. I was pretty honest
in what I said. Some of the other people I met at the contest said
they bullshitted about what a wonderful game it was even though they
didn't really think that. I didn't have a lot of confidence in my
ability to actually win the contest, because although I found the
ten words in the comic book when I played the game at home, I had
only found one number clue. I pretty much went to the game thinking
"I'm going to lose this, so no problem." There wasn't a lot of
pressure on me, which was good since I wasn't on the edge of my seat
all tense while playing the game. I didn't feel I had as good a
chance as some others who had found either all the clues, or more
than I did.
Can you briefly recall the order of events after submitting your
essay that lead up to your arrival in California for the contest?
Steven Bell
|
Atari sent me a letter stating that I had
qualified as one of the fifty people. They sent me a travel
itinerary and I flew to San Francisco. When I got there, I grabbed
my luggage and was standing around waiting for the person who was
supposed to meet me. As I was waiting I recognized Steven Bell,
the Earthworld winner, from his picture in the Atari Club
magazine.
Was Steven friendly to you at all or did you guys not really say
much to each other?
I'd say it was pretty cordial. It wasn't really
friendly at first.
Did you feel intimidated at all? Did you say to yourself "Jeez,
he's in this one too!?"
I guess a little bit. I had pretty much given
up on my chances of winning anyway. I just thought it was nice to
meet him. He had made friends with some of the people in the
Earthworld contest and they were more close-knit as a group; I'm a
bit of a loner anyway.
What happened after that?
A few other contestants arrived and the people
from Atari came and drove us to our hotel. People were arriving
throughout the day. The first day, we had the afternoon to ourselves
and I walked down to Fisherman's Wharf and wandered around before the
evening banquet.
How many days were you there?
I believe it was three days total. We all
arrived the first day and the next morning was the contest. After
the contest they took us to lunch and we had a whirlwind tour of San
Francisco and Alcatraz. The last day, we all got up and went to the
airport to leave.
Did Atari ever offer to show you around their headquarters at
all or give you any kind of behind-the-scenes tour?
No. They never offered and we never got to see
any of the buildings where they worked. They had us in a Holiday Inn
downtown by Fisherman's Wharf.
Is that where the actual contest was held?
Yes, at the hotel.
Did you bring your 2600 system along so that you could practice
before the event?
No. Honestly, I didn't even think of that.
They had told us that we couldn't use our own joysticks during the
contest and I guess I figured that I wouldn't be able to hook it
up to the hotel TV anyway.
O.K. The day of the final competition arrives and I imagine you
were a little bit nervous. What were you feeling? What was going
through your head?
Well, I was excited to be in the contest. I
wasn't too worked up about it, I was just enjoying the
experience.
Were the other contestants friendly to you? Did you share
strategies or tips with each other?
There were a lot of different personalities
present. Some people were timid and others were more friendly. A lot
of people were talking about the different clues they had found at
home. They asked me "How many did you find?" and I said "Well, I
found one." I was sort of embarassed to admit that. Some of the
contestants had found one or two clues and others had found all ten.
Everyone had been able to pick the words out of the comic
whether or not they had actually found the clues in the game.
What was different about the specially-programmed version of
Fireworld compared to the retail version?
I think the contest version was actually easier.
One thing about the home version was that you had to have four
different objects in one room and another object in another room in
order to trigger a clue. In the contest version, you had to have
four objects in a room but you didn't have to have another object in
some other room. They had a list of ten riddles, kind of like a
clue sheet, to help point you in the right direction.
Did they let you keep any of this stuff? Riddle sheets, custom
version of the game?
They took back the riddle sheets. Some of the
contestants were asking about keeping the custom version of the game
but they said they needed them back. I think the reason for this was
because the competition for the grand prize would require each of us
to play all four games. So they probably planned on re-using the
games.
How long did it take you to finish this special version of the
game? Was anyone close to catching you?
I think they told me afterwards that it took me
like 45 minutes and I remember asking if anyone was doing as well as
me. The guy supervising me said there was another person that was
close.
Were there any strategies that you used to help get you through
the game?
Swordquest: Fireworld screen shot
|
Well, I started out using the riddle sheet and
looked over a few of the riddles. You have to realize that I didn't
expect to win anyway so I decided to ignore the riddle sheet, which I
couldn't make heads or tails of anyway, and play like I did at home
where I would just wander around collecting objects, and putting them
into each room systematically. I put the riddle sheet down and started
playing the game the way I always did and as I was collecting the
different objects and moving through the various rooms, I got a clue.
I wrote down all the information like where I was and what objects I
had and continued on until I had about three or four clues this way.
While playing at home, I had made some maps and figured out that the
layout was based on the Tree of Life, which is in the Jewish Cabala.
I knew about the Tree of Life because I had dabbled in Tarot cards
when I was in high school and one of the Tarot spreads is based on
the Tree of Life. The Tree of Life is comprised of ten circles
arranged in three triangles and in the Fireworld game, each room
was one of the points of the triangles and the tenth room was at the
base of the tree.
So, your knowledge of the design of the Tree of Life helped out
a bit. How did things progress from this point on?
At the contest, I was numbering the rooms in the
same order I had used at home. I was finding the clues and
writing down where I was and I noticed there was a pattern, as far as
which room had which clue. I figured if this pattern held, I would
find clue #1 in a particular room, so I moved everything into that
room, but I actually found the last clue instead. After thinking
about it for a minute, I realized that maybe the first and last clues
were swapped and everything else was the same. I looked at the
different riddles on the clue sheet and it seemed to me that the
rooms they were talking about did fit this pattern I had detected.
So I went to the room where I thought the last clue would be and got
the first clue. From that point on, I just started finding all the
different clues in order very quickly. After about the first six or
seven clues, I started to get a little more excited. Every time I
would find a new clue, my heart would beat a little bit faster. When
I finally did find the last clue, I was about to fall over.
What were you feeling when you realized you had won? Shock?
Disbelief?
Michael Rideout (right)
|
It was a shock! It seemed like it was unreal.
I kept thinking "O.k. I'm going to wake up any minute and I'll be in
bed in the hotel waiting for the contest to begin." So I was totally
out of it. When they handed me the chalice to hold so they could
take my picture, they practically had to hold me up because I was
literally about to fall over. My legs were rubbery and I jokingly
said "Gosh, I feel like I'm going to have a heart attack or
something" They were like "Do you want us to call an ambulance?"
What were the reactions from the other people at the contest?
Some of them were happy for me. I'm sure all of
them were disappointed that they didn't win. I can imagine how they
would have felt because I didn't expect to win either. I think some
of the people who had been doing well were especially disappointed
because they were almost there. When some of the other players found
out that I had just played the game and not really used the riddles,
they seemed to think that it wasn't fair, like maybe the riddles had
actually prevented them from winning. The reason I did choose that
way to play was because I had no expectations of winning. I thought
I had no chance at all of winning so I figured "Why not just play the
game the way I always do?"
- THE PRIZES -
You were crowned the Fireworld champion and awarded the Chalice.
The first thing I'm sure everyone will want to know is.... Do you
still have the Chalice?
Yes. I have it in a bank vault. I've
considered selling it from time to time although I'm more inclined to
keep it as a family heirloom due to its sentimental value. I
consider it like a little nest egg where if push comes to shove, I
can always sell the Chalice.
Can you describe the Chalice for us? What's its composition,
etc?
It's around seven to eight inches tall. The cup
part of it is platinum and is maybe three or four inches across the
top. The base is made of gold and has little diamonds on it. It
also has three jade rings, two around the middle and one around the
base. It has rubies and pearls going around the middle of it. There
are five sapphires and some citrines in the middle section, as well
as five lapis lazuli stones near the base.
Mike, is there anything on the Chalice that would associate it
with this contest? Perhaps the Atari (fuji) symbol, the word
Swordquest, or any other markings?
Nothing like that. It has no markings on it at
all. It doesn't even say "made by Franklin Mint" or anything.
The prizes for Swordquest were manufactured by the Franklin
Mint, who are known to sell items that many would call "overpriced."
The individual game prizes were valued at $25,000 and the grand
prize at $50,000. Now, I'm not trying to belittle your prize in any
way, but I have to ask... Do you think the chalice is actually worth
$25,000?
At the moment, definitely not. When I received
the Chalice, I also got a sheet for taxation purposes that stated
its value at around $21,600 or $22,600. Something like that, I
forget exactly which it was. That was the value I had to put down on
my income taxes.
Do you think it's possible that Atari or the Franklin Mint
inflated the value of the prize at all?
Chalice
|
Supposedly, the value is based on the
ingredients alone. As far as the diamonds go, they look very small
to me so I wouldn't think that they were worth all that much,
although I think there's like 65 of them. I would think that even if
the price of gold went down a lot, that the Chalice would retain its
value as an object of art, based on its workmanship. But as far as
the actual meltdown value, I know it's not worth $25,000. In fact, I
don't think it was worth $25,000 ten days after they made it because
the price of gold was dropping.
Have you ever had the Chalice appraised?
No. I've had people urge me to do so but I
haven't since I'm not really ready to part with it. I'm sure that
jewelers, for the most part, are honest people, but I've heard a
couple of stories of people who have taken things to a jeweler to
have them appraised and when they got it back some of the stones had
been replaced. Maybe I'm being paranoid...
Did Atari award you the Chalice on the spot or was it sent to
you?
After the first contest, Earthworld, they gave
the Talisman to Steven Bell and let him take it home on the airplane.
During the Fireworld contest, they explained that they figured that
wasn't such a good idea. So what they did was to award me the prize
and let me hold it for pictures and everything and then the security
people took it back to the bank vault. They had Brinks deliver it to
the bank where my brother worked in Atlanta and he signed for it and
they put it in the vault there. My brother took it home and we all
went to his house where I picked it up.
What other prizes or promotional items were given out to
yourself and the other participants?
We all got Fireworld t-shirts. We were allowed
the opportunity to order the Waterworld game at the contest where we
also learned that it would only be sold through the Atari Club.
Philosopher's Stone
|
As far as the prizes go, we know that Atari awarded the Talisman
and the Chalice. Do you know if the other prizes exist or were they
made to order as Atari needed them?
They did exist. All of the prizes were on
display and well-guarded at the Fireworld contest. The Philosopher's
Stone really took my breath away. All of the pictures showed it with
the cover on but they had the cover off at the contest and the actual
stone was this large chunk of white jade.
Before the collectors out there start scouring the earth looking
for the other prizes, let me ask you if you know what happened to
them?
To be honest, I don't know. I kind of suspect
that after the contest was called off, Atari either sold them or
had them melted down.
So you know Steven Bell, winner of the Earthworld contest. Do
you keep in touch with him at all?
I only knew him from the Fireworld contest.
After the contest, we exchanged photos of ourselves with our
prizes, but that was it. That was the only contact I ever really had
with him.
Are you aware if he still owns the Talisman?
My understanding was that he had the Talisman
melted down and sold to a coin dealer or something. He did keep part
of it. There was a little sword on the Talisman that he kept but the
rest was melted down and he used the money for other things like
school. I remember going out with him and some others after the
Fireworld contest and I think he said he got something like $15,000
for it. Remember that he kept the sword, which was made of white
gold, and also that gold was dropping in price at that time.
So do you think it's possible that the Chalice is the only
surviving piece from the Swordquest Challenge?
I don't know because I don't really know what
happened to the other pieces. I would certainly hope that they were
left intact. I would imagine their value as art pieces would be
worth more than if they were melted down and the pieces sold.
- THE CHALLENGE CONTINUES? -
Atari cancelled the contest as Waterworld saw a limited release
through the club. Do you know if there were any finals or was a
prize ever awarded for Waterworld?
Crown
|
They chose the finalists although if I remember
correctly, they reduced the number to 15 instead of 50. This caused
a lot of people to get upset. This was right at the time Atari was
sold and everything went into limbo. I don't think the Crown was
ever awarded.
Steven and yourself, and two future winners were supposed to
compete for the grand prize, a $50,000 sword. How did Atari get out
of the contest? Was there any legal obligation to you or Steven, or
for them to finish the contest?
When I was in the Fireworld contest, there was a
group of people that had been in Earthworld, that said to me "Now, if
Atari ever comes to you, make sure you don't agree to anything about
cancelling the contest." I guess they had a suspicion that Atari
might try to do that. After a while, I got a letter from Atari
stating that they wanted to cancel the contest. They offered Steven
and myself $15,000 each to agree and they offered a smaller amount,
maybe like $2,000 to each of the finalists for Waterworld. I think
the reason Steven and I got more than everyone else was because as
winners of the first two contests, we had a definite chance of
winning the Sword. Everyone involved had to agree or else the
contest would continue. I tried to call Steven and some of the other
people from the contest to see what they were going to do but I
couldn't get in touch with anyone. I talked it over with my father
and decided to accept the offer, figuring that someone else would
decline.
So you figured the money was a safe bet compared to getting
nothing if you didn't win the grand prize?
That was a consideration. I figured if the
contest would continue, I would love to play Airworld and have a
chance to get the Philosopher's Stone. In fact, I think I would have
enjoyed having the Philosopher's Stone more than the Sword. The
money was a sure bet. If we continued the contest, it was no sure
thing that I would qualify for the fourth game; I already didn't
qualify for the third game. If I did compete in the grand prize
contest, there's nothing to say I'd win that either.
Did Atari ever offer you anything else for your troubles?
When they gave us our checks as a consolation
prize for cancelling the contest, they also sent us an Atari 7800 and
we got our choice of games to go with it.
Do you personally have any knowledge as to why Atari pulled the
plug on the contest? Was any reason ever given to you?
I don't recall them stating a reason in the
letter. I think it was because at that time the 2600 was losing its
market niche. I don't think the games Atari was producing for the
2600 were selling as well as expected. A lot of people were coming
to expect something close to a coin-op from the games and were
getting disappointed. I think they were being unrealistic to expect
that something similar to the coin-op could be produced on the 2600.
Also it seemed everybody and their dog was making games for the 2600
and that was cutting into Atari's market. Also the fact that Atari
was sold during this time may have had something to do with it.
Have you ever seen any signs of Airworld, the fourth game in the
series?
No, I sure haven't.
So there were no pre-release demos, prototypes or comics shown
at the Fireworld finals?
No. Not that I'm aware of.
- THE JOURNEY ENDS -
Once you returned home, what were the reactions to your triumph
from the people in your community?
When I was in San Francisico, after the contest,
I went back to the hotel room and called my parents and my mother
answered. She asked "How did it go?" I didn't want to break the
news to her right away so I sort of hemmed and hawed and told her
about pictures I had taken and finally she said "How'd you do?". I
told her that I didn't come in last and she asked "Who did win?". I
said "Oh, somebody from Aiken, South Carolina." She got really
excited, laughing and crying that she almost couldn't talk. My
parents met me at the airport and had a bunch of friends waiting at
my house for a sort of welcome home party.
Would you say there was any degree of fame that came with your
accomplishment?
Maybe a little brief period. Not so much fame
but extra attention. My father was on a business trip and was talking
to another man on the plane. He introduced himself as Mr. Rideout and
said he was from Aiken, SC. And the man said, "Do you have a son who
won the Atari Fireworld contest?" Apparently he saw something in USA
Today. I never really let it go to my head though. There were a
couple of months when I couldn't stop talking about it and everybody
got sick of it finally. They were like "Oh, shut up already."
What about newspaper articles, magazines, or anything like that?
The local newspaper did one little story and
took my picture before I got the Chalice. After I got the Chalice,
they came and took another picture. Channel 10 in Columbia, SC.
heard about it and wanted to do a spot on the evening news. They
sent a TV crew down and briefly interviewed me and took pictures of
me playing the game. I never got a copy of it unfortunately.
Did you notice any jealousy or envy towards you from other
people?
Not really. I don't know if there was or wasn't
but there wasn't anything I noticed. Most of my friends and people
I was associated with were proud of me.
Did you ever have a problem with people trying to get you to
invest or donate your winnings? Charities, lawyers, con artists,
swindlers, etc.?
No, people never really bothered me. Although
at the contest, two of the contestants were a husband and wife and he
was a minister of a church or something. After I won, they were like
"What are you going to do with it?" and I said "Gosh, I don't know. I
guess I'll put it in a bank or something." Then they suggested that
I give it to the church although it didn't really dawn on me that
they might have wanted me to give it to them. I told them if I did
that, the church would want me to donate it and not pay me anything
for it but I think that was their whole point.
How did your parents feel about videogames before and then after
you won the contest?
Before, they thought I was spending way too much
time on them. I would take all my money and spend it on new games.
I had thousands of dollars worth of videogames that I bought. I'd
get them and be up all night long playing with them and it was
cutting into my study time at college. I was like a videogame
zombie. They didn't like that at all. But when I got into the
contest they were excited for me. Then after I won, my father said
something to the effect of "Well, I'll never complain to you again
about playing videogames." Unfortunately, he didn't quite stick to
that. For a while he did but when I got a Nintendo and was playing
one of the adventure games for hours on end, he made some comment to
the effect of "Gee, isn't there something you'd rather do than sit
there and play games?"
Did you ever enter any other Atari contests?
No, I sure didn't. The only contests I ever
entered were Earthworld, Fireworld, and Waterworld.
Any final words you might have? Thoughts, comments, or stories
you might want to add?
No, that pretty much covers it.
Mike, I'd like to thank you for your time and for giving
everyone a peek into Atari videogame history.
You're welcome, John.
Epilogue: Shortly after this
interview, John's research turned up a few more facts. He could
never see the reasoning behind having the Franklin Mint design the
prizes. So he made a couple of calls to them and discovered that
they were owned by Warner Communications at the time. There was
the link. John spoke with someone in the Public Relations department
who checked to see if any records were kept as to the current
whereabouts of the prizes. Unfortunately, they had no records at
all on the matter. The gentleman who designed the prizes was
still with the company but was not available for comment.
Recently, it was brought to our attention by a friend, that the
remaining prizes in the contest are now in the possession of Jack
Tramiel, who as we all know, bought Atari from Warner Communications.
Whether he cancelled the contest as part of cost-cutting measures he
was implementing at the time or he just took a liking to the prizes
remains to be seen.