1982-84
CommaVid is an example of why the 2600's history is so
fascinating to research. The company was truly bizarre, and
everything it did was out of the ordinary. Its name (originally
called Computer Magic) and logo both make us scratch our head in
bewilderment. In its magazine ads, the company proudly proclaims
that it was formed by a group of Ph.D's from the computing and
physical sciences. The shape of its cartridges are much longer
than normal 2600 cartridge cases. And then there are CommaVid's
software titles....
MagiCard wasn't a game, but rather a cartridge
which allowed aspiring programmers to create their own games. In
Room of Doom, shots come from secret portholes that
mysteriously open and close, and you must stand your ground as
snipers fire at you from behind the panels in the walls. In
Cakewalk, the conveyors are out of control. It's your job to grab
the pastries and keep everything running smoothly.
While none of its offerings stand out as game design
masterpieces, CommaVid at least gave it the old college try.
Its when you learn the quirkiness of such colorful companies like
CommaVid that you realize what an exciting -- and strange --
period in video game history the early 1980's were.
SOFTWARE LIST
- Cakewalk
- Cosmic Swarm
- MagiCard
- Mines of Minos
- Mission Omega (not released)
- Room of Doom
- Rush Hour (not released)
- Stronghold
- Underworld (not released)
- Video Life
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